LEAD SOFTWARE ENGINEER

Special Note to Candidates: If everything about this job looks great except the location, DAM still encourages you to submit because we are actively trying to fill other mid, senior and lead graphics engineering roles throughout the United States and Canada as well as fully remote options.

DAM Insight

  • Project = Unannounced Immersive Sim Original IP (PS5, Xbox SX, PC)
  • Studio Size = 30
  • You’ll be part of a brand-new core team in the studio taking this new title from the ground up
  • Work with and learn from 2 games industry luminaries in the immersive sims/emergent gameplay genre
  • Good studio stability with multiple games being developed simultaneously
  • Opportunity to play an instrumental role and push the state-of-the-art for immersive play-authored games
  • Be part of a veteran team to create an ambitious new immersive sim in the D&D Universe
  • You’ll eventually ship an innovative and groundbreaking immersive title on next gen-platforms built with UE4
  • Smaller team environment that champions tight collaboration, engagement and individual impact
  • They have a generous PTO policy and foster a non-crunch culture

LEAD SOFTWARE ENGINEER

Location

  • 1st Choice: Onsite in Austin
  • 2nd Choice: Remote based in USA

Job Type

  • Permanent, Full-Time Employment
  • Base Salary + Bonus + Benefits + Equity

 

Job Summary

The studio is looking for a Lead Software Engineer to join a team getting underway on a new, original game franchise. The candidate will be part of the leadership team, and work closely with the Studio Founder and Creative Director on the project, to help flesh out the vision for the game.  They will be called upon to lead technical prototyping, build out the shared engine technology based on the company’s existing UE4 based tech stack, tackle some of the big technical challenges, build and mentor a small engineering team, and help ensure the that design and art teams on the project get the technical support they need to be effective.  Role will be a blend of hands-on coding and engineering leadership.

 

Job Responsibilities

  • Working with the CTO, responsible for leading the technical development on the new game
  • In collaboration with the CTO, establish the tech stack for the game
  • Work collaboratively in a team setting to build and own significant features
  • Help build, support, direct and mentor a small team of engineers.
  • Share knowledge, motivate and inspire others to generate new ideas.
  • Authors and maintains technical specifications that document the development process, requirements and risks of the project’s software.

Required

  • 6+ years of experience in game industry, with at least 2 years in lead engineering role
  • Worked on at least one AAA or Triple-I 3D game from start to finish, on PC or console
  • Skill developing responsive and robust multiplayer game systems
  • Talent for rapid prototyping
  • Experience developing games in Unreal Engine 4
  • Experience and skill programming with C++ in a professional environment
  • Good instincts for game design from a player’s perspective
  • Robust collaboration and communication skills with designers, artists, and other engineers
  • Self-motivated, proactive and able to work with minimal supervision
  • Experience with next-gen console development a plus (e.g., PS5 or XBX)
  • A passion for developing and playing games
  • Positive demeanor, strong work ethic, sense of humor

SUBMIT YOUR RESUME 

I just want to thank everyone at DAM. It’s been an amazing experience working with you, and I can’t tell you how excited I am about this. You guys were able to match me up so well with opportunities that I really felt like I had an embarrassment of riches – which was, frankly, a huge boost to me with as difficult as things have been for me recently. So thank you, thank you, thank you!

Robert, Senior Software Engineer

I’m only giving credit where credit is due. Sometimes I feel like there are more recruiting companies than there are companies to work for and most of them l don’t feel comfortable working with. Often it’s too obvious that they only care about moving you from A to B, no matter how bad the fit is. Working with DAM has always felt more personal and that makes all the difference. Nevertheless, I still wish the business model were more along the lines of talent agents.

Gunter, Senior Engineer