Monthly Archives: April 2017

Home|2017|April

Using GitHub as a Game Programmer Portfolio

Using GitHub as a Game Programmer Portfolio By Courtney Carlson | April 4, 2017 Using GitHub as a resume for onsite and remote video game jobs How did a little version control system become one of the most robust knowledge-sharing and web communities for programmers? Let’s talk a little bit about GitHub and how you can

2021-08-31T15:50:13+00:00April 7th, 2017|

Employee Retention in the Games Industry

The New Rules: Employee Retention in the Games Industry, 2017 By Courtney Carlson | April 6, 2017 While some studios can afford to offer candidates attractive benefits, a prime office location or exciting projects to work on, none of these things guarantee employee retention. Employees who feel under-utilized, valued, or bored will eventually drift to find

2021-08-31T15:54:17+00:00April 6th, 2017|
Go to Top